Wii Play consists of 9 mini-games design partly to help users become familiar with the Wii remote control system. This is a brief rundown of each game.
Tanks - This 2D overhead shooting game is the only one in Wii Play for which the Nunchuck can be used alongside the Remote. The Wii Remote is used to aim your tank's gun at enemies while the Nunchuck is used to move the tank around the play area.
Charge - This is the only game where the Wii remote is held in the style of bicycle handle bars. The remote can be used like a steering wheel to race a cow to the end of a track before the time runs out. Bashing into scarecrows is rewarded with time extensions.
Billiards - As you would expect this is a Wii Play version of Billiard. The Wii remote is used to select where the cue ball is hit, then the remote is pulled back and pushed forth to simulate the motion of the cue in order to hit the ball.
Fishing - The play must cast their rod by swinging the Wii remote and then move the rod around to catch a fish and pull it up.
Laser Hockey - Like Air Hockey, two players use a mallet to hit a puck into their opponent's goal. The motion of the remote is tied to the motion of the mallet.
Pose Mii - This Wii Play game uses Mii characters. Pressing the button on the controller changes the pose of the Mii. The Mii must then be manoeuvre into a matching shape inside a moving bubble.
Table Tennis - The Wii remote is used to control the position of a bat in a table tennis match.
Find Mii - The remote is used to select a Mii from a crowd which matches criteria given before each round.
Shooting Range - This is first game available in Wii Play. Players aim with their Wii remote at the screen and fire using the trigger at clay pigeons, ducks and flying saucers.
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